Ken Pitts demonstrates how to use the Skin Morph modifier in 3ds Max to fix skinning problems. Skin Morph tools are not great for re-modelling joints so I show you how to import morph targets which you can model using all the normal tools. Also where you can use Skin Morph to fix common skinning issues.

Lecturer at Bournemouth and Poole College and Associate Lecturer at Bournemouth University. Ken Pitts YouTube channel has 3ds Max tutorials, that provide useful processes with hints and tips so that you can apply them to your own projects easily whilst demonstrating the things that can go wrong and how to avoid them.